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Destiny and Writing

1. Destiny is a hodgepodge of a lot of different mechanical and conceptual elements that sometimes cohere but mostly fall apart, together, spectacularly. It’s hard to point to Destiny‘s strong points...

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Destiny’s Raid Is Interesting Because It Is A Game

I was reading this phenomenal (really, just great) interview that Kirk Hamilton did with Luke Smith, a designer on Destiny‘s Vault of Glass raid, and I was struck by the following questions and...

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